From mboxrd@z Thu Jan 1 00:00:00 1970 From: Marcin Borkowski Subject: Re: An Org-based productivity tool Date: Sun, 14 Oct 2018 10:22:31 +0200 Message-ID: <87lg719bug.fsf@mbork.pl> References: <87efcxaibq.fsf@mbork.pl> <87tvlsc11r.fsf@yantar92-laptop.i-did-not-set--mail-host-address--so-tickle-me> Mime-Version: 1.0 Content-Type: text/plain Return-path: Received: from eggs.gnu.org ([2001:4830:134:3::10]:50957) by lists.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1gBbgr-0007t7-NM for emacs-orgmode@gnu.org; Sun, 14 Oct 2018 04:23:58 -0400 Received: from Debian-exim by eggs.gnu.org with spam-scanned (Exim 4.71) (envelope-from ) id 1gBbgo-0000af-FP for emacs-orgmode@gnu.org; Sun, 14 Oct 2018 04:23:57 -0400 Received: from mail.mojserwer.eu ([195.110.48.8]:34368) by eggs.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1gBbgo-0000aX-7q for emacs-orgmode@gnu.org; Sun, 14 Oct 2018 04:23:54 -0400 In-reply-to: <87tvlsc11r.fsf@yantar92-laptop.i-did-not-set--mail-host-address--so-tickle-me> List-Id: "General discussions about Org-mode." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: emacs-orgmode-bounces+geo-emacs-orgmode=m.gmane.org@gnu.org Sender: "Emacs-orgmode" To: Ihor Radchenko Cc: Org-Mode mailing list On 2018-10-11, at 10:58, Ihor Radchenko wrote: > Hi, > > One suggestion would be to distinguish between different types of work. > For example, you may value more an important project you need to work > on, but do not like, in comparison with another project you really like > doing. > This can be done, for example, by weighting the time spent on > different tasks according to the task urgency/arbitrary multiplier. I will think about it, thanks! > A comment on the example output. > Some people (like me) can spend too much time just staring at the kind > of output you provided. > I found it more efficient to have a single number/phrase indication if I > need to work harder or not. > The full output might still be shown to adjust the overall productivity, > but, say, once per day/week. Good point. As I said, it is a prototype, and I admit that the output sucks a lot. OTOH, I'm somewhat of a gamer, and I like economic, spreadsheet-y games, so this scratches that itch for me. Best, -- Marcin Borkowski http://mbork.pl