From mboxrd@z Thu Jan 1 00:00:00 1970 From: Paul Sexton Subject: [ANN] Org-gamify Date: Wed, 9 Jul 2014 02:39:43 +0000 (UTC) Message-ID: Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Return-path: Received: from eggs.gnu.org ([2001:4830:134:3::10]:58346) by lists.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1X4hne-0006dv-Oa for emacs-orgmode@gnu.org; Tue, 08 Jul 2014 22:40:08 -0400 Received: from Debian-exim by eggs.gnu.org with spam-scanned (Exim 4.71) (envelope-from ) id 1X4hnY-0005FU-SE for emacs-orgmode@gnu.org; Tue, 08 Jul 2014 22:40:02 -0400 Received: from plane.gmane.org ([80.91.229.3]:40847) by eggs.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1X4hnY-0005FQ-LY for emacs-orgmode@gnu.org; Tue, 08 Jul 2014 22:39:56 -0400 Received: from list by plane.gmane.org with local (Exim 4.69) (envelope-from ) id 1X4hnV-00009o-U4 for emacs-orgmode@gnu.org; Wed, 09 Jul 2014 04:39:54 +0200 Received: from wireless-nat-20.auckland.ac.nz ([130.216.30.131]) by main.gmane.org with esmtp (Gmexim 0.1 (Debian)) id 1AlnuQ-0007hv-00 for ; Wed, 09 Jul 2014 04:39:53 +0200 Received: from psexton.2a by wireless-nat-20.auckland.ac.nz with local (Gmexim 0.1 (Debian)) id 1AlnuQ-0007hv-00 for ; Wed, 09 Jul 2014 04:39:53 +0200 List-Id: "General discussions about Org-mode." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: emacs-orgmode-bounces+geo-emacs-orgmode=m.gmane.org@gnu.org Sender: emacs-orgmode-bounces+geo-emacs-orgmode=m.gmane.org@gnu.org To: emacs-orgmode@gnu.org I have written a plugin for org agenda, which allows "gamification" of task management. Define currencies, earn them by completing tasks, and spend them on rewards. Inspired by HabitRPG, Epic Win and similar systems. http://bitbucket.org/eeeickythump/org-gamify Note - I am well aware of existing criticisms of gamification. I have significant reservations about many of its applications myself. However I am not going to enter into any debate about its desirability or ethicality. I have written some software to allow individuals to voluntarily experiment with gamifying aspects of their own task management systems, in order to find out whether it is enjoyable or useful for them.